Battlefield 6 Developer Confirms Bigger Maps in Full Game


Battlefield 6 Developer Confirms Bigger Maps in Full Game

In early coverage of the Battlefield 6 beta, many players and critics noted that the maps felt too tight, especially compared to the series’ legacy of sprawling battlefields.

However, DICE’s lead Battlefield producer, David Sirland, responded to this feedback by confirming that the full release will feature larger maps, delivering on the expansive combat the franchise is known for (PC Gamer, inkl).

This reassures fans that while the beta offered a more frenetic and compact experience, the final experience will restore greater scale and allow for more breathing room in engagements.


Context: Why Did the Beta Feel Cramped?

The beta focused on three infantry-heavy maps with tighter layouts:

  • Liberation Peak
  • Siege of Cairo
  • Iberian Offensive

These were designed to test squad coordination, infantry combat pacing, and balancing, not to showcase the full variety or size of the final map roster (Gfinity Esports, PC Gamer, GamesRadar+).

Design Director Shashank Uchil emphasized that “scale is not everything”, and that maps are being tailored for specific playstyles—urban infantry, vehicular warfare, aerial combat—rather than just being massive for the sake of it (Gfinity Esports, VGC).


What to Expect at Launch

  • The full game will launch with a variety of map sizes, some significantly larger than what was seen in the beta.
  • Operation Firestorm (a remastered classic) and Mirak Valley are among the maps confirmed to be more expansive and vehicle-friendly (Gfinity Esports, TechRadar, Wikipedia, Beebom).
  • Maps include diverse environments like urban zones, mountainous terrain, and open valleys, ensuring a mix of combat pacing and scale (GamesRadar+, Beebom, TechRadar, PC Gamer, Gfinity Esports).

Summary Table

Feature Beta Experience Full Game Expectation
Map Size Compact, infantry-focused Includes larger, open-scale maps for all modes
Developer Intent Test specific gameplay rhythms Deliver more varied, spacious combat arenas
Map Variety Limited to three beta maps Launch includes nine maps, including large ones
Player Expectation Frustrated by cramped action Producers reassure more grand-scale battles

TL;DR

Yes! The Battlefield 6 beta maps felt cramped, but that’s by design for testing purposes. DICE confirmed—via producer David Sirland—that the final game will feature bigger, more expansive maps, restoring that classic Battlefield feel. And design philosophy now balances scale with purpose, ensuring each map supports specific playstyles without unnecessary size bloat.

Let me know if you want a breakdown of which launch maps are the largest or most vehicle-heavy!

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